AI Insights · Timothy · January 2024
Top 5 Entertainment Mascot Games in Egypt Q4 2023
An overview of the performance of the top 5 entertainment mascot games in Egypt during Q4 2023 based on weekly downloads, revenue, and active users.
During Q4 2023, the performance of the top 5 entertainment mascot games in Egypt on a unified platform, encompassing both iOS and Android data, showcased varied trends in downloads, revenue, and active user metrics. The data is provided by Sensor Tower, and more detailed insights can be found there.
Angry Birds Dream Blast from Rovio Entertainment Oyj experienced notable fluctuations. Weekly revenue saw a gradual decline from $377 at the end of September to $144 by the end of December. Weekly downloads, however, showed a more positive trend, starting at 8.5K and peaking at around 10.9K in mid-October before stabilizing around 9.7K towards the end of December. Active users steadily increased from 69K in late September to approximately 81K by the end of the quarter.
Hello Kitty Nail Salon by Budge Studios displayed a consistent pattern in its performance metrics. Weekly revenue varied, peaking at $78 in late October and maintaining modest fluctuations around $30-$50 towards the end of the quarter. Downloads started at 7.9K in late September, dipped to 5.4K in late October, and then rose again to 9.3K by the end of December. Active user numbers followed a similar pattern, starting at 49K, dipping to 39K, and then rising to 46K.
Disney Emoji Blitz Game by Jam City, Inc. had a mixed quarter. Revenue saw significant fluctuations, with a peak of $88 in late October and a low of $8 in mid-October. Downloads began at zero in early October, surged to over 2.8K by late October, and then tapered off to around 800 by late December. Active users saw a substantial increase from 533 in late September to a peak of 9.7K in late November before settling around 1.7K by the end of December.
Sonic Forces: Run Battle Game by SEGA showed significant variations in its metrics. Revenue fluctuated, peaking at $80 in late September and dropping to around $5 by the end of December. Downloads saw a sharp increase from 3.9K in late September to a peak of 24K in late November, before dropping to around 4.7K by the end of December. Active users followed a similar trend, starting at 29K, peaking at 97K in late November, and then decreasing to 30K by the end of the quarter.
SpongeBob SquarePants by HandyGames had a relatively low performance in comparison. Weekly revenue remained modest, peaking at $28 in late November and fluctuating around $15-$26 towards the end of the quarter. Downloads were minimal, with a peak of 14 in late October and almost negligible numbers towards the end of the quarter.
These insights highlight the diverse performance trends among the top entertainment mascot games in Egypt. For more detailed data and analysis, visit Sensor Tower.